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Institution:
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Rochester Institute of Technology
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Subject:
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Description:
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This course provides a theoretical framework covering principles of animation and is use in gaming to affect user experience. Emphasis will be upon principles that support character development and animation that show cause and effect. Students will apply these principles to create animations that refl ect movement and character appropriate for different uses and environments. (Second year standing) Class 4, Credit 4
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Credits:
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4.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(585) 475-2411
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Quarter
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