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Institution:
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Rochester Institute of Technology
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Subject:
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Description:
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This course addresses the history of video games as well as the analysis of games as a medium. Topics include the identifi cation and assessment of types and genres within video games as well as how content shapes and is shaped by play in an interactive medium. Activities will include the creation of design documents and the development of playable prototypes. Some projects may require working in groups. (4002-330 or 4002-231) Class 4, Credit 4
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Credits:
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4.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(585) 475-2411
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Quarter
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