Computer Science 164 - Game Engines

Institution:
University of California-Santa Cruz
Subject:
Description:
Covers the graphic elements in computer games. Topics include modifying, optimizing, adding components, and building a game engine. Course evaluation based on exams and several programming projects, including a game built using the student's game engine. Prerequisite(s): courses 160 and 160L. Concurrent enrollment in course 164L required. A. Pang
Credits:
1.25
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(831) 459-0111
Regional Accreditation:
Western Association of Schools and Colleges
Calendar System:
Quarter

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