Computer Science 160 - Introduction to Computer Graphics

Institution:
University of California-Santa Cruz
Subject:
Description:
Introduces different techniques of modeling, transformation, and rendering to obtain computer generated imagery. Topics include 2D and 3D graphical primitives, line drawings, curves and surface modeling, projections, matrix composition, hidden surface removal, and shading algorithms. Several intensive programming assignments on bit-mapped raster scan displays and a major programming project are required. Prerequisite(s): course 101 and Mathematics 21 or Applied Mathematics and Statistics 10. Concurrent enrollment in course 160L required. Enrollment limited to 50. A. Pang, S. Lodha, J. Davis
Credits:
1.25
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(831) 459-0111
Regional Accreditation:
Western Association of Schools and Colleges
Calendar System:
Quarter

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