CS 425 - Game Programming I

Institution:
George Mason University
Subject:
Description:
Credits: 3 The course will provide an introduction to technologies and techniques used in modern computer games. Teams will explore the various facets of a complete design, using sophisticated tools. The course will involve a project in which a game is prototyped; this prototype and initial design will serve as the starting point for the project in CS 426. Prerequisites Grade of C or better in CS 325 and 367. Hours of Lecture or Seminar per week 3 Hours of Lab or Studio per week 0
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(703) 993-1000
Regional Accreditation:
Southern Association of Colleges and Schools
Calendar System:
Semester

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