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Institution:
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University of Chicago
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Subject:
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Description:
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PQ: CMSC 15400; 23700 or 25000; and one of 23000, 23300, or 23500. Strong background in programming and expertise in at least two technical areas underlying computer games (e.g., graphics, scientific computing, networking). Computer games are one of the most exciting applications of computer technology. They also are large software systems that embody cutting-edge graphics, as well as techniques from scientific simulation, networking, AI, and databases. This course introduces issues of computer game construction. Students work in teams to design and create games using existing libraries for graphics, physics simulation, and so forth. This course is offered in alternate years. J. Reppy. Spring.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(773) 702-1234
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Regional Accreditation:
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North Central Association of Colleges and Schools
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Calendar System:
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Quarter
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