Interactive Arts and Media 36-2510 - Engine-Based Design I

Institution:
Columbia College-Chicago
Subject:
Description:
This is a production-oriented class focusing on applied game design and development, utilizing existing game production software tools and engines. Students learn to use asset management software to integrate a variety of media and asset types from multiple sources. The course also emphasizes utilizing the scripting elements of the game engine to create and refine game world events related to story, gameplay, and multimedia presentation. Time is also spent utilizing these scripting elements to create computer-controlled characters that display meaningful character behaviors and artificial intelligence, resulting in the appearance of personality. 3 CRED ITS PREREQUISITES: 36-1500 INTRODUCTION TO GAME DEVELOPMENT, 36-1501 INTRODUCTION TO PROGRAMMING: THEORY AND CONCEPTS
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(312) 663-1600
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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