Interactive Arts and Media 36-2210 - Game Engine Programming

Institution:
Columbia College-Chicago
Subject:
Description:
This course will cover the components involved in creating a game engine. The modularized "game engine" allows programmersto create new games by allowing the modification of characters, environments, sounds, etc. Writing "game engines"reduces the amount of time and complexity associated with traditional game development and opens the development process to a broader audience of participants. 3 CRED ITS PREREQUISITES: 56-2730 NUMERICAL AND MATHEMATICAL MODELING, 56-2850 PHYSICS FOR GAME DEVELOPERS, 56-3740 LINEAR ALGEBRA
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(312) 663-1600
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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