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Institution:
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Columbia College-Chicago
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Subject:
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Description:
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This class builds on the skills and techniques learned in Simulation Design I and Engine Based Design as a foundation for deconstructing play elements and player goals, as well as playtime transactions and interactivity through the development of small, turn-based games. The various aspects of game state are reviewed, as well as the interactive elements with an eye toward determining how much control a player has or needs over that game element and in terms of participant involvement and agency. 3 CRED ITS PREREQUISITES: 36-2500 SIMULATION DESIGN I
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(312) 663-1600
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Regional Accreditation:
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North Central Association of Colleges and Schools
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Calendar System:
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Semester
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