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Institution:
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Columbia College-Chicago
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Subject:
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Description:
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This course furthers the student's ability to develop games using a real-time engine and game development system. The course gives the designer the opportunity to develop a small, real-time game. The course focuses on time as a play element and surveys games that have leverage real-time and faster than real-time simulations as a means of maximizing player engagement. Emphasis is placed not only on maximizing transaction/interaction frequency ("speed"), but on variation ofpacing to evoke a more complex play experience. 3 CRED ITS PREREQUISITES: 36-2500 SIMULATION DESIGN I OR 36-2520 GAME DESIGN I
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(312) 663-1600
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Regional Accreditation:
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North Central Association of Colleges and Schools
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Calendar System:
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Semester
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