Interactive Arts and Media 36-2530 - Game Design II

Institution:
Columbia College-Chicago
Subject:
Description:
This course furthers the student's ability to develop games using a real-time engine and game development system. The course gives the designer the opportunity to develop a small, real-time game. The course focuses on time as a play element and surveys games that have leverage real-time and faster than real-time simulations as a means of maximizing player engagement. Emphasis is placed not only on maximizing transaction/interaction frequency ("speed"), but on variation ofpacing to evoke a more complex play experience. 3 CRED ITS PREREQUISITES: 36-2500 SIMULATION DESIGN I OR 36-2520 GAME DESIGN I
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(312) 663-1600
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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