ENG 150 - Mythology for Game Designers

Institution:
DigiPen Institute of Technology
Subject:
Description:
Prerequisite(s): ENG 110 The power of myth resides in its ability to touch the essence of our humanity and put meaning into our lives. Artists, filmmakers, game designers, and writers have appropriated elemental mythological premises and updated them to create modern myths accessible to contemporary audiences. Whether we are playing a role-playing game wherein the task is to rescue the princess and save the planet, reading the latest cyberpunk novel, or watching an animated Disney classic, the power of mythology touches our psyches. This course is an overview and analysis of cross-cultural mythology presented as poetry, prose, film, drama, and game. This class will provide an in-depth discussion of the idea that myths have influenced cultures of the past and continue to inform and influence our culture today. It also will examine the practical use of myth. Additionally, it will emphasize the mono-myth of the hero's journey and how a game developer may redefine the archetypal figures and adventures therein and incorporate them in a game design. One central aim of this course is to identify the many characteristics of the hero and suggest reasons why the hero is such a common figure in disparate traditions.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(425) 558-0299
Calendar System:
Semester

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