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Institution:
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DigiPen Institute of Technology
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Subject:
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Description:
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Prerequisite(s): GAT 210 In this course, students will determine how simulation games abstract the reality they portray in game form and focus on how a designer incorporates the most enjoyable yet challenging aspects into a design. Students will examine published games in these genres to learn what game mechanics are involved and how the extensive database is used to drive gameplay. In addition, students will analyze the structure of interactive stories and branching dialogue. They will learn how to incorporate various puzzles into interactive stories. During the semester, each student will present two in-class reports on commercial simulation and story-telling games, focusing particularly on the unique game mechanics of each product. Additionally, students will create prototypes for four games (racing/flight/ sports game, war game, role-playing game, and adventure game).
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(425) 558-0299
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Calendar System:
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Semester
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