GAM 301/351 - Project for Game Designers

Institution:
DigiPen Institute of Technology
Subject:
Description:
Prerequisite(s) (GAM 301): Enrollment in B.A.G.D. or B.S.G.D., GAT 250, & GAT 320 Prerequisite(s) (GAM 351): GAM 301 This year-long project - divided into two semesters, GAM 301 and 351 - will focus on the design and development of a simulation-type game, complete with artificial intelligence, networking, and physics. A large portion of this course focuses on AI-related research and the requirements for AI in games, from a simulation perspective. Students will be required to model physics in their projects. Additionally, students will learn about networking up to eight players on a LAN. Designers in this course will work with R.T.I.S. teams as the designer and level designer. Topics for the Game Design students include project management, team work, and the development cycle, as well as a high-level understanding of the technologies involved in making a complete game from concept to completion.
Credits:
5.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(425) 558-0299
Calendar System:
Semester

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