GAT 210 - Game Mechanics I

Institution:
DigiPen Institute of Technology
Subject:
Description:
Prerequisite(s): None The simplest types of games are board and card games. In this course, students will examine the basic math and rules that make these simple games enjoyable. Additionally, students will use this theoretical knowledge to create simple yet practical games that show their comprehension of what is enjoyable in games. They will then present their concepts to the class and will hold focus groups to test their basic design assumptions. Once they have mastered the basics of physical game mechanics, they will expand their expertise by looking at various arcade-action games and other simple action games. They will then create prototypes of games and will hold focus groups to get feedback about their designs.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(425) 558-0299
Calendar System:
Semester

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