GAT 251 - Two-Dimensional Level Design-Documentation

Institution:
DigiPen Institute of Technology
Subject:
Description:
Prerequisite(s): GAT 250 Picking up where GAT 250 left off, students will work in teams, using an existing game engine(s) to build multiple levels first for an RPG and then for a genre of their choice. Students will go through an iterative process to individually create the levels and gain a sense of progress throughout the games. The course combines lectures, hands-on level creation, focus groups, and opportunities for feedback. Lecture topics include RPG level design, missions, and quests; radial, branching, and bottleneck level-design patterns; adventure and story game level design, dialog design, dialog trees; introduction to NPC design; vehicle simulation level-design issues; military mission design; and issues in sports level and mission designs.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(425) 558-0299
Calendar System:
Semester

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