GAM 300/350 - Project III

Institution:
DigiPen Institute of Technology
Subject:
Description:
Prerequisite(s) (GAM 300): CS 200, CS 260, CS 280, GAM 200/250, & PHY 200 Prerequisite(s) (GAM 350): GAM 300 Concurrent Course(s) (GAM 350): CS 250 This project is divided into two semesters and focuses on the programming of a simulation- type game, complete with artificial intelligence, networking, and physics. Given the complexities and nuances of a simulation, ideally the teams will remain together for the entire year to work on a specific form of simulation (sport, vehicle, or city management). A large component of this class will be focused on AI-related research and the requirements for AI in games from a simulation perspective. Also, since real-game and real-life physics will be required to be modeled in the projects, this course will cover an understanding of what this entails. Additionally, students will learn about networking up to eight players on a LAN.
Credits:
5.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(425) 558-0299
Calendar System:
Semester

The Course Profile information is provided and updated by third parties including the respective institutions. While the institutions are able to update their information at any time, the information is not independently validated, and no party associated with this website can accept responsibility for its accuracy.

Detail Course Description Information on CollegeTransfer.Net

Copyright 2006 - 2026 AcademyOne, Inc.