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Institution:
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American Academy of Art
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Subject:
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Description:
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Prerequisites: 3DA305, 3DA306 5 semester credit hours This course covers intermediate 3-D modeling concepts and strategies of character and product design. Focus is placed on both software modeling tools and artistic sculpturing talent for building organic 3-D models. A variety of models will be covered during the course, with attention given to proper modeling techniques, modeling tips and tricks and 3-D character set-up for animation. The fundamentals of computer geometry are reviewed by looking at the basic elements that make computer models: Cartesian Space, points, curves, surfaces, nurbs, polygons and textures.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(312) 461-0600
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Calendar System:
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Semester
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