MUL 315 - Video Game Design

Institution:
National University
Subject:
Description:
(Prerequisites: MUL 200 level requirements or equivalents) An in-depth review of video game development, with emphasis on game design theory and practice. Students learn fundamental principles and strategies of game design to transform a story or game vision into a virtual environment prototype that integrates player activity, interface, and graphics. They become familiar with basic algorithms that control interactivity and representation, and learn about the various tools available to designers, such as prototyping software and game engines. Software instruction is in Anark and Genesis3D.
Credits:
4.50
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(800) 628-8648
Regional Accreditation:
Western Association of Schools and Colleges
Calendar System:
Other academic year

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