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Institution:
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National University
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Subject:
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Description:
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This course explores the stages of development of a video game from initial concept through design, core development, post production and quality assurance, to final Gold Master Candidate and finally to product release and marketing. The course covers critical terminology of game production and introduces students to the complexities of the collaborative process between creative and technical team members that goes to making a next-generation video game. Students will also be introduced to the Game Design Document and learn about the typical structure and purpose of a Design Document by reading several commercial samples before creating their own. (Documents produced in this course are included as part of the MFA-GP digital portfolio and form the basis of further work on a game design and related documentation which the student will produce as part of the final thesis).
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Credits:
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4.50
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(800) 628-8648
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Regional Accreditation:
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Western Association of Schools and Colleges
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Calendar System:
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Other academic year
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