MGP 653 - Art and Sound Design

Institution:
National University
Subject:
Description:
This course explores the impact of sound and art on the overall production and design of a game and the theoretical issues surrounding potential new advances in both sound and graphic technologies. Art design issues such as characters, environments, and interfaces will be examined as will the use of storyboarding as an aid to narrative flow and game design. The course also covers the role of the Art and Sound Directors and various other art and sound crafts in a game production team sound design, as well as the role of music, sound effects and voice-overs and the use of out-sourcing in game design. This course will include hands on experience with audio editing software as well as an introduction to game art programs, middleware and tools.
Credits:
4.50
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(800) 628-8648
Regional Accreditation:
Western Association of Schools and Colleges
Calendar System:
Other academic year

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