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Institution:
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National University
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Subject:
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Description:
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(Prerequisite: MGP 650 or MGP 651) This course covers game testing, play testing, bug checking, and general quality assurance. Students learn how to create a testing plan, learn about different bug tracking software, and the stages of game development from Alpha testing to Beta testing and finally to the creation of a Release Candidate of the game. Topics also include the value of testing to game production and an examination of the intimate relationship between testing and iterative game design. Students will gain hands on experience testing commercial Beta or Alpha stage code.
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Credits:
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4.50
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(800) 628-8648
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Regional Accreditation:
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Western Association of Schools and Colleges
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Calendar System:
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Other academic year
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