MGP 688 - Game Testing and Postproduction

Institution:
National University
Subject:
Description:
(Prerequisite: MGP 650 or MGP 651) This course covers game testing, play testing, bug checking, and general quality assurance. Students learn how to create a testing plan, learn about different bug tracking software, and the stages of game development from Alpha testing to Beta testing and finally to the creation of a Release Candidate of the game. Topics also include the value of testing to game production and an examination of the intimate relationship between testing and iterative game design. Students will gain hands on experience testing commercial Beta or Alpha stage code.
Credits:
4.50
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(800) 628-8648
Regional Accreditation:
Western Association of Schools and Colleges
Calendar System:
Other academic year

The Course Profile information is provided and updated by third parties including the respective institutions. While the institutions are able to update their information at any time, the information is not independently validated, and no party associated with this website can accept responsibility for its accuracy.

Detail Course Description Information on CollegeTransfer.Net

Copyright 2006 - 2025 AcademyOne, Inc.