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Institution:
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National University
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Subject:
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Description:
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In this course, students analyze the many factors impacting effective game design. The course explores the nature of play and what elements can make the difference whether a game is fun and playable or not. Students examine different game genres, styles of play, the influence of psychology on game design elements and consider the positive and negative social impact of games. Other topics include: how different hardware platforms and devices influence game designs and how game design theory addresses different design purposes such as entertain, train, educate, or simulate. In this course students will solidify the core original game design they will produce their final project, and learn how to better integrate this design into the game design documentation. (Documents produced in this course are included as part of the MFA-GP digital portfolio and form the basis of further work on a game design and related documentation which the student will produce as part of the final thesis).
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Credits:
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4.50
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(800) 628-8648
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Regional Accreditation:
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Western Association of Schools and Colleges
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Calendar System:
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Other academic year
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