CS 513 - Gaming Theory-Real-Time 3D Graphics

Institution:
Capitol Technology University
Subject:
Description:
The growing importance of virtual realities in training, scientific modeling, and communication comes on the heels of increasing processor capabilities, new innovations in hardware, increasingly sophisticated programming languages, and advanced math-based modeling techniques. Real-time 3D graphics are at the leading edge of these developments. Topics include mathematical foundations and modeling techniques, mapping, anti-aliasing, real-time rendering, Binary Space Partition Trees, object control issues. Uses C++ and the OpenGL graphics interface. Offered as a full semester course.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(301) 369-2800
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Semester

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