PHY 245 - Physics of Animation

Institution:
Finger Lakes Community College
Subject:
Description:
In this course, techniques from geometry, trigonometry, algebra, and pre-calculus will be integrated with the motion of objects (kinematics) and the role of forces (dynamics). Realistic collisions, deformation, oscillations, and waves will be addressed using the concepts of momentum conservation and energy transfer. Physics of sources (light and sound) will be integrated with the physics of perception to elucidate the immersive experience of videogames. Physics of complex aggregates and feedback loops (fractals, fragmentation, turbulence, chaos, and cellular automata) will be used to enhance simulation of the nature. The laboratory exercises will consist of observation of real systems integrated with simulations. : MAT 152, PHY 118, CSC 115, CSC 190. Recommended corequisites: CSC 200 and MAT 220. S
Credits:
2.00 - 3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(585) 394-3500
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Semester

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