-
Institution:
-
California State University-San Marcos
-
Subject:
-
-
Description:
-
Introduces basic theory and programming in computer graphics. Includes graphics pipeline, rasterization, windowing and clipping, OpenGL programming, theory of domain transformations, mathematics of three-dimensional graphics involving rotation, scaling, translation and perspective projection, curve and surface modeling, lighting and shading, texture mapping, visibility algorithms, shading languages, and raytracing. May not be taken for credit by students who have received credit for CS 435. Enrollment Requirement: MATH 264 or 374. Prerequisite for undergraduates and enrollment requirement for graduate students: CS 311.
-
Credits:
-
3.00
-
Credit Hours:
-
-
Prerequisites:
-
-
Corequisites:
-
-
Exclusions:
-
-
Level:
-
-
Instructional Type:
-
Lecture
-
Notes:
-
-
Additional Information:
-
-
Historical Version(s):
-
-
Institution Website:
-
-
Phone Number:
-
(760) 750-4000
-
Regional Accreditation:
-
Western Association of Schools and Colleges
-
Calendar System:
-
Semester
Detail Course Description Information on CollegeTransfer.Net
Copyright 2006 - 2026 AcademyOne, Inc.