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Institution:
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California State University-San Marcos
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Subject:
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Description:
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A comprehensive study of artificial intelligence techniques and their application to computer games. Analysis of the algorithms that work on a character-by-character basis. Analysis and study of an artificial intelligencebased game model split into three components: strategy, decision-making, and movement. Additionally, this course will provide the background for students interested in graphics applied to computer games development. Prerequisite for undergraduates and enrollment requirement for graduate students: CS 351.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(760) 750-4000
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Regional Accreditation:
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Western Association of Schools and Colleges
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Calendar System:
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Semester
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