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Institution:
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Bellevue University
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Subject:
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Description:
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This course is intended for students that are interested in prototyping games for virtual reality, simulations, education and marketing. Hands-on topics covered in this course: the Virtools workspace, characters and levels, cameras and rendering, behavior building blocks, collision management, particles, interactivity, creating interfaces, data management, and how to export your games.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(402) 291-8100
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Regional Accreditation:
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North Central Association of Colleges and Schools
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Calendar System:
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Semester
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