CGAS 312 - Game Character Art

Institution:
Bellevue University
Subject:
Description:
This course is an advanced study in digital character animation for games and simulation production. This course explores the relationships among; anatomy, motion, weight, and timing through a balanced combination of exercises and individual and group projects. Students will develop advanced skills in preproduction, modeling, rigging, weight mapping and texturing game characters.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(402) 291-8100
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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