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Institution:
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University of California-Irvine
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Subject:
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Description:
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Introduction to the principles of interactive two- and three-dimensional computer game development. Concepts in computer graphics, algorithms, software engineering, art and graphics, music and sound, story analysis, and artificial intelligence are presented and are the basis for student work. Prerequisites: either CS 112, CS 171, Informatics 122, Studio Art 135, or consent of instructor. Same as CS 113.
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Credits:
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4.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Studio
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(949) 824-5011
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Regional Accreditation:
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Western Association of Schools and Colleges
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Calendar System:
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Quarter
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