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Institution:
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University of Baltimore
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Subject:
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Description:
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Provides the capstone experience for students in the Simulation and Digital Entertainment major.Working with faculty and visiting industry experts, students propose a concept for a computer game or applied interactive simulation, developing that concept over the course of the semester through several stages of specification and prototyping.Theoretical readings and critical studies of existing games provide insight and context. Final prototypes are entered in a competition at the end of the course whose jury will include representatives from game and simulation development companies. Laboratory fee required.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(410) 837-4200
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Semester
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