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Institution:
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Polytechnic Institute of New York University
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Subject:
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Description:
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This class continues from DM 3153, delving into advanced technological implementations of 3D games, specifically focusing on the Torque Game Engine, but with concepts applicable to game production in general. Working together in teams, students will implement a complete game during the course of the semester. Based on students' current abilities and individual goals, production areas ranging from modeling, texturing, and level design, to engine coding, and interaction scripting will be assigned to individual students. It will be their responsibility to complete their assignments, as if they were members of a professional game development team. Prerequisite: DM 3153 and/or DM 4133 and/or DM 4143.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(718) 260-3100
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Semester
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