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Institution:
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Bard College
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Subject:
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Description:
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STS An analysis of computer gaming through philosophy, history, cultural theory, and art. Topics include the nature of games and their function in society; the qualities of human-computer interaction; depictions of gender, race, national identity and war; aesthetic theories of game design; ludology versus narratology in game studies; "serious games," game worlds, and virtualreality; videogame modification, machinima, and artist-made videogames. Readings include Wittgenstein, Winnicott, Huizinga, Caillois, McLuhan, Jenkins, Nakamura, Dibbell, Aarseth, Juul, Frasca, Poole, Atkins, Manovich, Bogost, and Galloway. Prerequisite: previous course work in film and electronic arts, art history, or philosophy.
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Credits:
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4.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(845) 758-6822
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Semester
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