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Institution:
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University of Michigan-Ann Arbor
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Subject:
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Description:
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This course is a continuation of the material studied in CIS 487. The focus of the course will be hands-on development of computer game development tools (e.g. game engines). Students will study a variety of software technologies relevant to computer game design, including: 3D graphics, computer animation, data-driven game design, multiplayer game programming, and game AI. Lecture topics will be taken from several areas of computer science: simulation and modeling, computer graphics, artificial intelligence, game theory, software engineering, human computer interaction and game content development. (W) 3.000 Credit hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture, Internet/E-mail Computer Information Sciences Department Course Attributes: Upper Division
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(734) 764-1817
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Regional Accreditation:
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North Central Association of Colleges and Schools
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Calendar System:
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Trimester
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