CIS 488 - Computer Game Design II

Institution:
University of Michigan-Ann Arbor
Subject:
Description:
This course is a continuation of the material studied in CIS 487. The focus of the course will be hands-on development of computer game development tools (e.g. game engines). Students will study a variety of software technologies relevant to computer game design, including: 3D graphics, computer animation, data-driven game design, multiplayer game programming, and game AI. Lecture topics will be taken from several areas of computer science: simulation and modeling, computer graphics, artificial intelligence, game theory, software engineering, human computer interaction and game content development. (W) 3.000 Credit hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture, Internet/E-mail Computer Information Sciences Department Course Attributes: Upper Division
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(734) 764-1817
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Trimester

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