CS 233G - Game Programming

Institution:
Portland Community College
Subject:
Description:
Object-oriented architectures and software design patterns used for game design. Students work with a game engine software framework to design and implement several kinds o games. Additional topics include animation techniques, physics simulation, user controls, graphical methods, and intelligent behaviors. Recommended: Object-oriented programming in C++ and/or C#, such as CS 162, CIS 211, or CIS 234N.
Credits:
4.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(503) 244-6111
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Quarter

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