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Institution:
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Portland Community College
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Subject:
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Description:
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Object-oriented architectures and software design patterns used for game design. Students work with a game engine software framework to design and implement several kinds o games. Additional topics include animation techniques, physics simulation, user controls, graphical methods, and intelligent behaviors. Recommended: Object-oriented programming in C++ and/or C#, such as CS 162, CIS 211, or CIS 234N.
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Credits:
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4.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(503) 244-6111
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Regional Accreditation:
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Northwest Commission on Colleges and Universities
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Calendar System:
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Quarter
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