ICS 110 - Introduction to Programming through 3D Animations

Institution:
Kapiolani Community College
Subject:
Description:
3 hours lecture per week Recommended Preparation: Keyboarding experience; MATH 25; ENG 22; ICS 101. ICS 110 is an introduction to programming with user-friendly software (Alice). Students use storyboarding design strategies and create Disney/Pixar-like animations and simple games with objects in 3D virtual worlds. These projects promote an understanding of basic object oriented programming constructs through the use of a drag and drop interface that manipulates 3D animated objects. Introductory projects based on contemporary music, Hawaiian and Pacific themes for students with or without programming experience will be emphasized. 8 Upon successful completion of ICS 110, the student should be able to: Apply basic object oriented programming design principles. Apply the concepts of object-oriented programming such as Classes, Objects, Methods, and Parameters. Apply the concepts of event-driven programming techniques in a game simulation environment. Apply functions and control statements such as If/Else, Definite and Indefinite Loops, Recursion. Use and process Lists. Use Variables and Arrays.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(808) 734-9000
Regional Accreditation:
Western Association of Schools and Colleges
Calendar System:
Semester

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