CIS 2859 - Graphics and Game Programming

Institution:
Oakland Community College
Subject:
Description:
Students should have a basic understanding of programming or software development prior to enrolling in this class. This course focuses on the fundamentals and techniques of game system development. Students will use a popular game engine and associated software tools to learn how various elements of games are created, integrated into a system, and used in game play. Game system elements include: game engine functions; scripts; graphical interface; models; terrains and worlds; textures; sound; and support infrastructure. Students will also learn mathematical foundations used in computer graphics and basic physics used in special effects. Students will be required to complete computer-based assignments inside/outside of class. Course/lab fees
Credits:
4.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(248) 341-2000
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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