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Institution:
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Oakland Community College
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Subject:
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Description:
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Students should have a basic understanding of programming or software development prior to enrolling in this class. This course focuses on the fundamentals and techniques of game system development. Students will use a popular game engine and associated software tools to learn how various elements of games are created, integrated into a system, and used in game play. Game system elements include: game engine functions; scripts; graphical interface; models; terrains and worlds; textures; sound; and support infrastructure. Students will also learn mathematical foundations used in computer graphics and basic physics used in special effects. Students will be required to complete computer-based assignments inside/outside of class. Course/lab fees
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Credits:
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4.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(248) 341-2000
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Regional Accreditation:
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North Central Association of Colleges and Schools
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Calendar System:
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Semester
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