ITGM 333 - Sculptural Texturing for Games

Institution:
Savannah College of Art and Design
Subject:
Description:
This course focuses on the creation of complex organic models, 2-D and 3-D textures for use in video game development. Traditional 2-D photo editing, painting software and 3-D painting and sculpting applications are combined to provide maximum emphasis on art, mood, and extreme detail. Additional techniques relating to the use of complex systems within available hardware constraints also are discussed. In this course students explore, discuss and participate in critiques related to professional methodologies, techniques and practices. Results-oriented techniques are emphasized. Prerequisite: ITGM 240 or ANIM 250 or VSFX 210.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(912) 525-5000
Regional Accreditation:
Southern Association of Colleges and Schools
Calendar System:
Quarter

The Course Profile information is provided and updated by third parties including the respective institutions. While the institutions are able to update their information at any time, the information is not independently validated, and no party associated with this website can accept responsibility for its accuracy.

Detail Course Description Information on CollegeTransfer.Net

Copyright 2006 - 2026 AcademyOne, Inc.