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Institution:
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Savannah College of Art and Design
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Subject:
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Description:
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This course presents a thorough analysis and application of design mechanics and patterns, the very building blocks of games. Pattern theory and practice is discussed, and application of these patterns is then applied to a topical game created by students and demonstrated throughout the course of the quarter. Upon completion of the course, participants have a completed game as well as a thorough understanding of the design patterns and principles represented therein. Prerequisite: ITGM 402.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(912) 525-5000
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Regional Accreditation:
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Southern Association of Colleges and Schools
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Calendar System:
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Quarter
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