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Institution:
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Lee College
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Subject:
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Description:
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Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles. Lecture Hrs = 3, Lab Hrs = 1 Prerequisite: READ 301 or ESOL 311 or equivalent
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lab
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(281) 427-5611
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Regional Accreditation:
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Southern Association of Colleges and Schools
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Calendar System:
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Semester
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