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Institution:
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Hillsborough Community College
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Subject:
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Description:
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3 Credits In this hands-on course the student will continue to create animations for computer games and simulation software. The student will perform projects that include using ray tracing rendering, animating motion along a path, programming animation, rendering scenes and apply lighting and shading. Other projects allow the student to apply inverse and forward kinematics to create movement along nurbs and splines, as well as applying dynamics with particles and emitters. Rendering objects for use in computer game engines will also be covered. Prerequisite: CAP 2023
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(813) 253-7000
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Regional Accreditation:
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Southern Association of Colleges and Schools
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Calendar System:
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Semester
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