COMPUTER SCIENCE G121 - Creating Game Artwork,Introduction

Institution:
Golden West College
Subject:
Description:
(Formerly known as: COMPSC121AD) Advisories: Computer Science G130 This course is a study in the process of computer game artwork and animation. Students will be introduced to the basic building blocks of 3D game artwork and the process of its creation. Concepts of graphics objects, rendering, shading, alpha blending, texture mapping, and materials will be discussed. Students will learn hands on 3D computer modeling techniques as well as texture map creation using a digital imaging software and UV mapping tools. This course may be taken 4 times. Lecture & lab. Optional pass/ no pass or grade. Transferable to CSU.
Credits:
3.00 - 4.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(714) 892-7711
Regional Accreditation:
Western Association of Schools and Colleges
Calendar System:
Semester

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