CIS 464 - Computer Game Design

Institution:
University of Massachusetts-Dartmouth
Subject:
Computer and Information Science
Description:
lectures; 3 hours per week Prerequisites: MTH 112, CIS 280, CIS 360 & Science, technology, and art involved in the creation of computer games. A variety of software technologies relevant to games including programming languages, scripting languages, networks, simulation engines, and multi-media design systems are discussed along with underlying scientific concepts from computer science and related fields including: simulation and modeling, graphics, artificial intelligence, real-time processing, and game theory. The art and design principles for developing useable and engaging games including: software engineering, human computer interaction, thematic structure, graphic design, choreography, music and sound effects, and game aesthetics are introduced and compared.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(508) 999-8000
Regional Accreditation:
New England Association of Schools and Colleges
Calendar System:
Semester

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