CSC 466 - Artificial Intelligence and Heuristic Programming

Institution:
SUNY College at Oswego
Subject:
Description:
Heuristic versus algorithmic methods using examples such as game playing programs. A discussion of a list processing language. A survey of the accomplishments in the areas of game playing, theorem proving, pattern recognition, question answering, adaptive systems, music composition and machine translations of language. Prerequisite: Csc 416, or permission. Sp-3-
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(315) 312-2500
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Semester

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